All photography provided by l.p.lade unless otherwise noted.
First things first - have you registered?
If not, click here to fill out the registration form!
So you wanna be a player?
The preferencing form will be available 07/21.
So you wanna be a GM?
submitted games
The Root of the Quest (The Wildsea) run by Arnold Cassell
The world is covered in a verdant explosion, where life and landscape change frequently. There are pockets of precious land here and there, and most would be happy to work out a living there.
But wildsailors choose instead to drive ships across the treetop sea, trading, adventuring, salvaging, and exploring. The crew of the Equis was doing just that, when they encountered a plague that has learned how to count.
They may upturn all corners of the map, from the star-drenched skies, to the sun-starved deep below, to find their answers, but it might be what they were born to do.
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Katanas & Trenchcoats (3rd ed) run by Kevin McIntyre
Come chew the scenery of the Darkest Cosmos! Exploring the genre of 90's supernatural TV tropes, plots, and villains.
Choose archetypes from: Immortal, Vampire, Werebeast, Phantom, or Car Wizard. Vie for dominance, uncover secret plots, and fight like it's part one of a season-ending cliffhanger!
To be clear: this rpg started as a joke, and remains very meta tongue-in-cheek. Some knowledge of the source material(s) recommended.
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Roguelike* role-playing (Abstract Dungeon) run by Kevin McIntyre
Together we will use various random tools* to co-create a setting, develop plot seeds, construct a party history, and go on a few adventures. Tone will generally be light-hearted 'yes, and' silliness.
Tools will include Rory's story dice, The Story Engine: Deck of Worlds, Quest Decks, Backstory Cards, Abstract Dungeon, player creativity & inspiration.